Does not matter if it is HeightFog or ExponentialHeightFog but I need to turn it off for the indoor area of my map. Is their a way to do this? I am making a snowy level and I am using a heavy white fog with some moving snow texture on a bunch of tiled BSP planes. The effect looks really good but I don't want the heavy white fog when I go inside. Or is there a better solution then using HeightFog?
Thanks for reading.
Thanks for reading.
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