Hi,
I was thinking if it is possible to create a decent 3d adventure game (e.g. Dreamfall, Still Life, Indigo Prophecy, etc) with a small group of people.
So the game won't probably need a lot of unique weapons but it would have to have good in-game cinematics.
For a start, I have no experience in UDK but I had some experiences making amateur 3d shooters using C++ a long time ago.
So I was thinking how long it would take to learn how to programme for such 3d games with UDK.
Also, how long could it take for someone to learn how to make animated models/levels for 3d games?
Thanks
I was thinking if it is possible to create a decent 3d adventure game (e.g. Dreamfall, Still Life, Indigo Prophecy, etc) with a small group of people.
So the game won't probably need a lot of unique weapons but it would have to have good in-game cinematics.
For a start, I have no experience in UDK but I had some experiences making amateur 3d shooters using C++ a long time ago.
So I was thinking how long it would take to learn how to programme for such 3d games with UDK.
Also, how long could it take for someone to learn how to make animated models/levels for 3d games?
Thanks
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