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SR.MUERTE repliedIs my English is bad and I can not understand what you write.
Very thanks.
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NikSha repliedYou are right. Just keep the amount of polies low on grass blades (looks way too high, should be around 4-5 poly per grass blade (more than enough).
Another way is to use billboard method using textures (Google it).
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Graylord repliedAgain, there is no right/wrong way when it comes to how you create your assets.
That would do just fine.
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Graylord repliedDepends entirely of how you want it to look and work.
There is no "rule" on how to do it.
However, it's common to use planes.
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SR.MUERTE repliedHow?
I want to know is: what type of model used?
A box, spline, plane, etc ...
Because if you look at the model udk grass, it is not clear what kind of model you use.
Excuse my English.
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Graylord repliedThen you make them the same way you make anything else.
As for textures, google is your friend.
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