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    UDK integration with other programs

    Just a question about UDK.

    Is it possible to create an application in UDK that can be integrated into other programs? Specifically could 3d information (including polygons and textures) from a UDK application be transfered to and from a C++ program. I would like to use a high quality real time rendering engine as the preview and preliminary rendering stage for a scene setup and rendering application. I'm hoping that UDK can help me out. Is this possible?

    Thanks

    #2
    No, it would not be possible.

    Mainly--you don't have access to the engine source code. Either way I would imagine something like that would be very difficult to implement. It's still possible to use UDK to generate animations you would just have to export everything to UDK.

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