Hi all,
I am not sure how many others would be in the same place as I but I find the DLLBind such a pain to get anything decent which can upgrade the engine.
I have been looking into third-party AI tools and all of them mention the need to modify the core C++ code to work.
Unrealscript not being multithreaded causes all kinds of issues with a serious amount of AI calculations, so we are stuck with the basic pathfinding and perception code that only does 1/5 of what I feel is needed for the game.
Other issues have included using a botched up system within DLLBind to create multiplayer game search functionality (as the Steam system does not function properly).
I understand that this is the issue with not having the full licence but it is ultimately a serious gap between a costly (and the only) alternative.
I am not sure how many others would be in the same place as I but I find the DLLBind such a pain to get anything decent which can upgrade the engine.
I have been looking into third-party AI tools and all of them mention the need to modify the core C++ code to work.
Unrealscript not being multithreaded causes all kinds of issues with a serious amount of AI calculations, so we are stuck with the basic pathfinding and perception code that only does 1/5 of what I feel is needed for the game.
Other issues have included using a botched up system within DLLBind to create multiplayer game search functionality (as the Steam system does not function properly).
I understand that this is the issue with not having the full licence but it is ultimately a serious gap between a costly (and the only) alternative.
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