I find the Material Editor increace more channal :
World Position Offset (old)
World Displacement (old)
TessellationFactors
Subsurface Inscattering Color
Subsurface Absorption Color
Subsurface Scattering Radius
in the UDK 2010-10 , I find the new function for Material Editor , anyone know how to use that ?
World Position Offset (old)
World Displacement (old)
TessellationFactors
Subsurface Inscattering Color
Subsurface Absorption Color
Subsurface Scattering Radius
in the UDK 2010-10 , I find the new function for Material Editor , anyone know how to use that ?