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    #16
    You can run Listen servers. Warcraft was done using peer-to-peer networking, if I remember correctly, which operates a bit differently (but for the purposes of this explanation, you can disregard those differenecs .. and I may be wrong, too)

    You'll need a metric ton of network bandwidth and CPU time to run 400 players. Network bandwidth far more so than CPU time, but you'd need to run 100 copies of your server, so also a ton of memory as well.

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