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switching back to world translate instead of normal translate

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    switching back to world translate instead of normal translate

    I am new to UDK. I have done something that has changed so when I translate vertices/edges they want to move in the direction of the normal rather than in world space (ie, along the grid axis).

    I'm sure its just a hot key or one of the buttons I've accidently tapped. But I can't seem to find it. I just need to know where it is.

    Thanks in advance.

    #2
    On the top toolbar, change 'Local' to 'World'.

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