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OpenNI Ogre3D Sinbad example using Kinect ,can UE3 to do this ??

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    OpenNI Ogre3D Sinbad example using Kinect ,can UE3 to do this ??

    OpenNI Ogre3D Sinbad example using Kinect ,can UE3 to do this ??
    http://www.youtube.com/watch?v=Zl6O-...eature=related

    the ogre3D engine support DX10 , SPH fliud , PhysX , now , support Kinect motion capture !! cool , I hope UE3 fans can to hack kinect to UE3 .

    #2
    http://udn.epicgames.com/Three/Creat...tion%20Capture

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      #3
      This UDN only use VICON QI to mocap ! and then MotionBuilder to editor , and import 3DMAX .

      I mean is use Kinect and OpenNI to mocap , and then MotionBuilder to editor , and import 3DMAX . I hope have Kinect fans to hack this .

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