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UDK Terrain and Epic

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    UDK Terrain and Epic

    I am woundering if it is meant to be used? Because in every single epic example they are using static mesh for everything. So perhaps epic doesn't use the terrain component at all?

    Anyone know about this? and the reasons for it ?

    #2
    Of course, it's just the coincidence that the maps which had the terrain are not included in the build anymore because of the installation filesize (Sandstorm had terrain, and maybe even Sanctuary but you'll have to get October build for that).

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      #3
      Or maybe it's because they are overworking their Terrain system…

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        #4
        That is what I am suspecting..........

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