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Deploying to the Iphone
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Sir. Polaris repliedOriginally posted by DarkVeil View PostNote that our documentation page is clear about the requirements.
http://udn.epicgames.com/Three/Getti...iOSDevelopment
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Sir. Polaris repliedOriginally posted by DarkVeil View PostNote that our documentation page is clear about the requirements.
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Rasmus Slot repliedOriginally posted by DarkVeil View PostApologies, I did post the wrong link for iOS Developer registration above. Here is the correct link. Apple's developer registration is free, but Apple currently charges $99 USD for access to iOS development features.
Note that our documentation page is clear about the requirements.
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DarkVeil repliedApologies, I did post the wrong link for iOS Developer registration above. Here is the correct link. Apple's developer registration is free, but Apple currently charges $99 USD for access to iOS development features.
Note that our documentation page is clear about the requirements.
(Edit: Fixed doc link)
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Sir. Polaris repliedYea I'm seeing that as well. I guess DarkVeil, much like Lucy, has some 'splaining to do
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Rasmus Slot repliedOriginally posted by Sir. Polaris View PostJust the opposite - It looks free.
Edit: Nope, its most definetly hidden from non paying users.
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Sir. Polaris repliedYep, remote has been mastered- It was getting past the "Dev accounts cost $99" when it should read "Access to the SDK - costs $99"
-- This is the link you should make available for everyone: http://developer.apple.com/programs/register/
So we don't get confused when we are sent 3 pages away from where we need to go via UDN
It sends us here: http://developer.apple.com/
Here is the other page that is hard to find: http://developer.apple.com/devcenter/ios/index.action. Picture one was confusing for me. I am greeted with this and click a small [IOS] link to get to the second picture. If I click else where I get tossed around.
http://img690.imageshack.us/img690/3386/capturefdl.jpg
Yea we are also lacking the "Click on the right hand side" as it doesn't exist from non dev licences
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DarkVeil repliedAs the doc mentions, you will have to register with Apple as an iOS developer in order to complete the provisioning process which is needed to run your UDK app on your iOS device.
Also note that currently you should use either the Firefox or Safari browser when using the Apple provisioning site from a PC, as there appear to be compatibility issues with IE and even Chrome.
Even if you're not ready to sign up as an Apple developer, you can still make use of UDK to create content for mobile games. The Mobile Previewer mode will even let you test touch-based controls and OpenGL ES2 graphics right on your PC.
You can also use UDK Remote to test touch and tilt features wirelessly, without even installing the game to a device.
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aZzy repliedI have a developer account, but I have not yet paid for he apple sdk. But I can view source code etc etc. It's free to make a developer account.
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Rasmus Slot repliedTrying to deploy atm, will report back. I must admit the remote app is really nice and speedy, but it's just impossible to propperly test your controls without any picture on the iPhone itself.
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Sir. Polaris started a topic Deploying to the IphoneDeploying to the Iphone
Turns out it is just this: http://udn.epicgames.com/Three/Apple...ningSetup.html
Most of us got scared away when we though we needed to make a dev account.
#Edit
Step 2. "Click the Login button to login to your developer account."
To which I don't think you get one unless you pay.
#Edit
http://developer.apple.com/devcenter/ios/index.action is the page your supposed to click and be able to login to, to get access to your next steps of development.Tags: None
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