Hi,
I'm trying to create a basic 3D flight simulator.. just something really really simple. However I'm not really sure what's the best way to start. As far as I can see there are two options:
1) Replace the character model with a ship and have override walking, running, etc. movement with flying movement
2) Have the player be "stuck" inside a ship so they cannot get out giving the illusion that you are actually directly controlling a ship.
Personally I'm sort of leaning towards the first option because it seems to make more sense... but at the same time the second option seems easier to pull off. If someone could comment on the actual pros/cons between the two that would be great. Eventually I want to extend this setup into being able to switch into different camera views like the cockpit of the ship. Thoughts?
I'm trying to create a basic 3D flight simulator.. just something really really simple. However I'm not really sure what's the best way to start. As far as I can see there are two options:
1) Replace the character model with a ship and have override walking, running, etc. movement with flying movement
2) Have the player be "stuck" inside a ship so they cannot get out giving the illusion that you are actually directly controlling a ship.
Personally I'm sort of leaning towards the first option because it seems to make more sense... but at the same time the second option seems easier to pull off. If someone could comment on the actual pros/cons between the two that would be great. Eventually I want to extend this setup into being able to switch into different camera views like the cockpit of the ship. Thoughts?
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