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    CAT and UDK

    Can UDK support CAT in 3ds max?

    #2
    i have the same question (and just found that thread via google). so does it work?

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      #3
      I have strong doubts. CAT animation trees are different to more the conventional skeletal structures games tend to use.

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        #4
        yes it works, and i am planning on doing some tutorials that illustrate my workflow in the next few days.

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          #5
          ^ Awesome - make sure to upload it somewhere nice and visible !

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            #6
            I figured it out myself. CAT creates bones so YES it works. I exported it via ActorX and tadaaa.

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              #7
              Fan-freakin-tastic! Any tutorials would be great too.

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