Announcement

Collapse
No announcement yet.

[Update 2] Plug n Play Big Van Thing / FireTruck

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    complied in Aug build with some warnings but mesh doesn't show up in game. your vehicle package wont open...
    Code:
    Unable to load package (..\..\UDKGame\Content\Vehicles\VH_Fire.upk) PackageVersion  799, MaxExpected  756 : LicenseePackageVersion    0, MaxExpected    0.
    in May UDK it say the super class 'UTvehicle' and 'UTvehiclefactory' for 'Tegleg_FBase' and 'TeglegVehiclefactory_Fire' cant be found

    Leave a comment:


  • replied
    That's the best looking van I've ever seen!

    No, but seriously, great job on sharing this with the people!

    Leave a comment:


  • replied
    a little favour, the code is a stripped down version of my game vehicle and im not sure if i left anything in that might cause a problem. im going to do a vehicle pack at some point (helicopter on the way. preview here).

    could someone let me know if this even works please?

    thanks

    Leave a comment:


  • replied
    cool! will try it out when i get chance. should be fun looking through the code too.

    thanks!

    Leave a comment:


  • started a topic [Update 2] Plug n Play Big Van Thing / FireTruck

    [Update 2] Plug n Play Big Van Thing / FireTruck

    yo

    contains Original Version and LookSteer Version
    http://dl.dropbox.com/u/4685265/Tegleg_VH_Fire.zip


    heres a big vehicle for you to play with. For NOVEMBER udk and newer.
    i made it because im helping someone out to make an airport fire truck, and i thaught id give it to everyone to maybe learn something from.

    it has:
    * rotating turret that fires the manta weapon.
    * 6 camera modes, with rear view function. Static cam when first enter vehicle.
    * nicely ballanced with slippery tyres for drifting
    * its fast

    comes with the 3ds max model file so you can make your own vehicle. the model is a terrible 'placeholder', im no modeler :s
    open it up in max, delete the mesh, add your own, skin the bones. (look for geodav tutorials if you dont know what im talking about)

    HOW TO INSTALL:

    place the files from the zip in your udk instalation folder.
    the zip is arranged in folders to make it easy for you.

    Development/Src/UTGame/Classes - Script Files.
    Development/Src/UTGameContant/Classes - More Script Files. (wont work for udk versions older than august)

    UDKGame/Content/Vehicles - the vehicle package (wont work for udk versions older than november)

    Important:
    add these lines to DefaultInput.ini for the camera control.
    add to the bottom of ; Primary default bindings section
    UDKGame/Config/DefaultInput.ini

    Code:
    .Bindings=(Name="R",Command="GBA_LookBack | OnRelease GBA_NotLookBack")
    .Bindings=(Name="V",Command="GBA_Camchange")
    let me know of any problems

    Have Fun!


    Attached Files
Working...
X