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    #16
    You're aware that PolyBump is a fancy, decade old way of saying 'normal map generation tool'?

    It was superseded years ago.

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      #17
      Yup. It is official. I hate UDK forums. Is there any mature, respectful people here? Lol. Whatever, I'm just gonna delete this post.

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        #18
        ****, forums. Why is there no delete option?

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          #19
          See dawg you're taking it way too hard. We're trying to tell you things that you seem to want to know more about because you were talking about them, and you like don't seem to want that information? And he's right. You use normal maps now... I use 3DS Max and Render to Texture usually, it's pretty sweet.

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            #20
            The only disrespect that I see here, is that you come in and make your first-(ish) post, a suggestion post, basically suggesting that most of the subsystems in the engine should be replaced or upgraded, and then you challenge people to tell you why you are wrong.

            When we do, you hate the forums, and accuse everyone of being immature and disrespectful.

            You challenge the engine we are all working with, with suggestions that border on "this engine sucks", but you don't know how to use it. You challenge us to tell you you're wrong, so we do, and we're being disrespectful and immature.

            Obviously Epic is working very hard to keep Unreal Engine on the cutting edge of game engines, while at the same time, provide enhancements that are also making it easier to use, easier to learn, and working very hard on bringing documentation to a level where the average operator can understand it, without having to know the engine inside and out to begin with. They have worked very hard with their partners to get everyone to agree to all the licensing bs that had to happen to make a FREE AAA+ quality engine available to you.

            Although what you've said is all in nice words, it demonstrates a clear lack of understanding of many aspects of the engine, or of the development process, or of technology.

            Until you said you had read "almost everything" on UDN and 3dBuzz, and then started backpedaling mightily from that, this thread was even going in a generally positive direction.

            Additional note: If you took my post in a condescending fashion, I apologise for that. Please try to take everything I say at face value, without reading into it. If I want to insult someone, they will know, for sure, that they are being insulted. But I won't do that in public, unless I've completely lost my temper with someone (which has happened once or twice). If I am short with my responses, it's because I am busy, and I want to respond to your posts, but I don't have time to write a TL;DR message like I do right now.

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              #21
              Originally posted by Blade[UG] View Post
              The only disrespect that I see here, is that you come in and make your first-(ish) post, a suggestion post, basically suggesting that most of the subsystems in the engine should be replaced or upgraded, and then you challenge people to tell you why you are wrong.

              When we do, you hate the forums, and accuse everyone of being immature and disrespectful.

              You challenge the engine we are all working with, with suggestions that border on "this engine sucks", but you don't know how to use it. You challenge us to tell you you're wrong, so we do, and we're being disrespectful and immature.

              Obviously Epic is working very hard to keep Unreal Engine on the cutting edge of game engines, while at the same time, provide enhancements that are also making it easier to use, easier to learn, and working very hard on bringing documentation to a level where the average operator can understand it, without having to know the engine inside and out to begin with. They have worked very hard with their partners to get everyone to agree to all the licensing bs that had to happen to make a FREE AAA+ quality engine available to you.

              Although what you've said is all in nice words, it demonstrates a clear lack of understanding of many aspects of the engine, or of the development process, or of technology.

              Until you said you had read "almost everything" on UDN and 3dBuzz, and then started backpedaling mightily from that, this thread was even going in a generally positive direction.

              Additional note: If you took my post in a condescending fashion, I apologise for that. Please try to take everything I say at face value, without reading into it. If I want to insult someone, they will know, for sure, that they are being insulted. But I won't do that in public, unless I've completely lost my temper with someone (which has happened once or twice). If I am short with my responses, it's because I am busy, and I want to respond to your posts, but I don't have time to write a TL;DR message like I do right now.
              I never said the engine sucks. I love the Unreal Engine. The reason for this thread is that I had suggestions. So what if I was wrong on some things according to you? I can say whatever the hell I want. And no, I do not judge the entire forum of this thread, I have been to many posts, Unreal forums are filled with people who think they are this all knowing God, because they have worked with Unreal longer, or have been in the forums longer. Okay, nobody tried to help. All everybody did was say how everything I said, was wrong. They never backed it up, they never told me how to implement it. Okay, and what do you people expect? I have been working with UDK for about 6 months. All I have done is read, a watched basic tutorials.... You act like I should know how to build an entire game, and that it is wrong for me to be a noob. I understand Epic is working hard, I never strolled through and said the engine, sucks or needs the upgrades. I am working with the engine too. And how, tell me, please tell me, how ANY self respecting developer can act in the manner you guys are acting. You are essentially downing someone new to the industry... What the hell? There was no motivation, or anything said that may change my point of view. I guess, maybe I should just quit the industry, and never post again for thinking differently than you. And I should most definitely be scolded, and looked down upon for having an opinion, or a thought. Yes, you guys have worked with UE3 longer, that gives you no right to come and twist what I say. Reading through your arguments, I highly doubt any of you, actually knew what I meant. So why don't you just get of your little high horse and stop trying to correct me, or inform me, and just get on with treating everybody with a level of equality.

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                #22
                Alright, guys. A discussion on engine features is perfectly alright, but the bickering has to stop. If it doesn't I will just close the thread.

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                  #23
                  Originally posted by ffejnosliw View Post
                  Alright, guys. A discussion on engine features is perfectly alright, but the bickering has to stop. If it doesn't I will just close the thread.
                  Please close the thread... I really am tired of people nagging about my thoughts.

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