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Custom Projectile Won't Package

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    Custom Projectile Won't Package

    (Not sure what specific sub forum this goes in, sorry)

    When I package my game, the custom projectile mesh is invisible. When I play a normal cooked (but not packaged) build, the mesh shows up fine. The invisible projectile still affects the game world properly, so it exists in the game world, it simply has no graphics.

    Any suggestions for a fix? Thanks.
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