Hi,
I liked to ask if there are DirectX 11 features in the November release of the UDK, because I saw a few DX 11 options in some windows (Material Editor, Fluid Surface Actor, Static Mesh Editor). Can somebody tell me If there are real options or only place holders.
P.S.: It would be great to know how to use the DX 11 features
I liked to ask if there are DirectX 11 features in the November release of the UDK, because I saw a few DX 11 options in some windows (Material Editor, Fluid Surface Actor, Static Mesh Editor). Can somebody tell me If there are real options or only place holders.
P.S.: It would be great to know how to use the DX 11 features

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