Login
Log in with
Search in titles only
Search in UDK General Discussion only
Search
Advanced Search
Forums
Today's Posts
UDK
UDK Main
UDK General Discussion
Announcement
Collapse
No announcement yet.
Isometric Camera
Collapse
X
Collapse
Posts
Latest Activity
Search
Page
of
1
Filter
Time
All Time
Today
Last Week
Last Month
Show
All
Discussions only
Photos only
Videos only
Links only
Polls only
Events only
Filtered by:
Clear All
new posts
Previous
template
Next
Hboybowen
Senior Member
Join Date:
May 2022
Posts:
629
#1
Isometric Camera
11-29-2010, 06:29 PM
Does anyone know the XYZ and pitch and yaw for the UDN isometric camera?
* Or a similar one
Hboybowen
Senior Member
Join Date:
May 2022
Posts:
629
#2
11-29-2010, 10:36 PM
does anyone know
Comment
Post
Cancel
ffejnosliw
Senior Member
Join Date:
May 2022
Posts:
3028
#3
11-29-2010, 10:41 PM
The values should all be in the example code:
http://udn.epicgames.com/Three/Camer...etric%20Camera
Comment
Post
Cancel
Hboybowen
Senior Member
Join Date:
May 2022
Posts:
629
#4
11-29-2010, 11:07 PM
well ok ill find it somehow didnt see it though
Comment
Post
Cancel
UnspoiledWalnut
Senior Member
Join Date:
May 2022
Posts:
1058
#5
11-30-2010, 12:00 AM
{
out_CamLoc = Location;
out_CamLoc.X -= Cos(IsoCamAngle * UnrRotToRad) * CamOffsetDistance;
out_CamLoc.Z += Sin(IsoCamAngle * UnrRotToRad) * CamOffsetDistance;
out_CamRot.Pitch = -1 * IsoCamAngle;
out_CamRot.Yaw = 0;
out_CamRot.Roll = 0;
return true;
}
simulated singular event Rotator GetBaseAimRotation()
{
local rotator POVRot, tempRot;
tempRot = Rotation;
tempRot.Pitch = 0;
SetRotation(tempRot);
POVRot = Rotation;
POVRot.Pitch = 0;
return POVRot;
}
defaultproperties
{
IsoCamAngle=6420 //35.264 degrees
CamOffsetDistance=384.0
}
Comment
Post
Cancel
Previous
template
Next
Working...
Yes
No
OK
OK
Cancel
X
Comment