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Game and level design books

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    Game and level design books

    Could you recommend me books about game and level design.Not about artistic or technical side of this process but how to make game or level interesting and enjoyable.

    #2
    Well for a good primer on dos and don'ts in level design I could suggest Sjoerd De Jong's The Hows and Whys of Level Design.

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      #3
      Game design in general (not specific to video games but a great book to really understand what's happening under the hood):
      Rules of Play

      This one's great too: Game Design. It's more about understanding the game development pipeline plus some great design guidelines/tips/etc.

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        #4
        I am reading "3D Game Environments: Create Professional 3D Game Worlds" at the moment, it has some great tips on texturing, modeling, level optimization etcetc. It's written by Luke Ahearn.

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