Trying to get a better understanding of udk and its workings and I was wondering if anyone knows how streaming works in multiplayer? Is it a problem if each player is in a different area than the others and the computer is having to run say 4 of the areas at once?
Would I have to use a system like in borderlands where everyone agrees to go to the next area and then there's a loading screen or is it possible to have a streaming transition between areas when playing co-operatively over the internet?
Thanks for the help!
Would I have to use a system like in borderlands where everyone agrees to go to the next area and then there's a loading screen or is it possible to have a streaming transition between areas when playing co-operatively over the internet?
Thanks for the help!
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