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How can i reduce lagg?

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  • replied
    Helpful conversation guys... Have the same problem here and I have already fix it based on your discussions here... Thanks...

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  • replied
    if you want it to be default full screen, you'll need to edit the DefaultEngine.ini and set the FullScreen option

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  • replied
    ah awesome, thanks man. so when i package the game and give it to my friends to test it will be full screen automatically or ill have to make it full screen by putting in those commands?

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  • replied
    hit alt-enter , universal shortcut to full-screen an app in windows

    console: setres XRESxYRESf or setres XRESxYRESw for full-screen or windowed
    ie setres 1280x720w or setres 1680x1050f

    console: scale lowend .. will also set all your graphics details to a very low setting. scale highend will reset them to a very high setting. Read the UDN doc on SystemSettings for more info

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  • replied
    ok,

    but also when i click on the UDK - Game.exe it still only opens in a small window. not unbearably small, would just prefer it to be full screen.

    thanks,
    aZzy

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  • replied
    That smallish window is only for the Play in Editor (PIE) mode. It's mostly just to get a quick idea of what your game will look like. Once you have your custom game type and everything set up so that it's not just running the default UT maps/scripts, you'll be able to run the actual game and be full screen if you want.

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  • replied
    Ahh i see thanks. Well i figured it would have to be something that was meant to happen. i turned it off in BaseEngine.ini

    but thankyou for your help

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  • replied
    Do you get lag while you're editing or testing your game? If it's when you test your game you're actually seeing the motion blur being generated by the postprocess chain of the game engine. You can disable or play around with the values under View -> World Properties -> WorldInfo -> Default Post Process Settings.

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  • started a topic How can i reduce lagg?

    How can i reduce lagg?

    Hey,

    I have found out that when i run UDK game, the graphics lagg a bit. like if i were to move my mouse left and then up then down, the graphics has like a .2 second delay and catch up :P its hard to explain but it goes grainy when i move my cursor.

    I have played around with the resolution and it does fix it but is there a way to play with 800x600 resolution but in a full screen or bigger then the screen it gives you?

    Thanks,
    aZzy
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