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Layers for Building maps.

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    Layers for Building maps.

    I come from a Call of Duty map making background, and in the mod tools for the COD series there was a layer system that i could keep track of my items that i was putting and building in my map. is there a such system that i can use to put meshes in and be able to hide them when i need to see something in the orthographic views without having to select each mesh and hide it?

    #2
    I think this is probably what you're after:
    http://udn.epicgames.com/Three/Group...Reference.html

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      #3
      ah yes perfect, thanks very much.

      this is exactly what i was looking for althogh.. the items can be hidden in the orthographic views but they are still visible in the Perspective view, any ideas why, or how to fix that?

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        #4
        I don't do enough of the level designing to ever use that trick.
        One thing I know to check for is to make sure that you're perspective view isn't in Game View mode. It's a button at the top of the view port. I think it has a G on it, maybe? When that's active, a lot of the editor only icons and controls get disabled so that you can see a final result.

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          #5
          OK i checked for that, and that didn't work, however the static meshes did hide when i unchecked that box though.. oh well i guess ill deal with it, thanks again Wyld.

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            #6
            W (un)hides static meshes in the selected viewport, which will remove your ortho line clutter I think. Also, check the little down-triangle thing at the left of the viewport header, it hides a huge menu of view options and stuff which also serves as a hotkey reminder for the ones that have them.

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              #7
              I can't keep my groups from being cleared out. I can't say exactly when it happens, but I've yet to see a group created stay grouped.

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                #8
                Originally posted by Tickster View Post
                ah yes perfect, thanks very much.

                this is exactly what i was looking for althogh.. the items can be hidden in the orthographic views but they are still visible in the Perspective view, any ideas why, or how to fix that?
                I think it only takes effect in the currently selected viewport, and it'll take effect in the other viewports when you do something in them.

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