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Epic Games Releases September 2010 Unreal Development Kit Beta

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    #46
    Hello,
    After the latest update of UDK the option to make fractured chunks into PhysX objects has now been removed. As a result when I'm in-game the fracturing static mesh creates chunks that cannot be interacted, have no dynamic shadows and provide no collision.

    How can I create chunks that retain these properties?

    Regards

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      #47
      Ho, just one thing : I get always some weird artefac in the gdc map :



      Video : http://www.youtube.com/watch?v=MgoLRylxkZc

      It's only on this mesh.

      Configuration :
      Win 7 64b
      8gb of ram
      ATI HD4850X2
      ATI Catalyst driver 10.8
      Intel i7 2.8GHZ

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        #48
        Originally posted by Wraiyth View Post
        Has anyone had problems with the Scaleform front end? The 'Back' buttons seem bugged for me...
        The Scaleform front end is really buggy.

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          #49
          Is there a way to get the editor windows like the content browser or kismet to appear on the windows taskbar?

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            #50
            Still having to deal with PC freeze issues.
            After further testing it seems that PC will freeze randomly only when a pointlight has been placed in a scene and only during editing a pointlight. Using dominant directional light only, won't cause PC freeze and/or crash.
            I really hope for a solution.

            Thanks again for this great tool.

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