Being troubled with a "delete" issue for the last few months of our game development however I didn't bother to ask till now.
We have a bunch of "testing" materials we used in game's alpha stage that we do not use anymore. However UDK thinks that we can not delete them as it always connects them with something importand although there's not any use of them. They're just extra MB in our HDs.
The obvious way of deleting them would be to remove any of their references from our game, replace them with the new improved mats delete the old ones and in the end the textures they come from so that nothing that needs to be deleted depends on anything... And so we did...
However UDK pops the usual message that looks something like : "blah blah blah....may help if the object is loaded at startup"..
We made sure that these objects are not used anywhere but still UDK proves us wrong for some odd reason.. any ideas by the more experienced ones?
Thanks for your time.
EDIT:
Additional question by the way... wth are those ""name"_MAT_flattened" textures that popped up next to our materials since the last update. Kind of messy looking browser with all that stuff around.
We have a bunch of "testing" materials we used in game's alpha stage that we do not use anymore. However UDK thinks that we can not delete them as it always connects them with something importand although there's not any use of them. They're just extra MB in our HDs.
The obvious way of deleting them would be to remove any of their references from our game, replace them with the new improved mats delete the old ones and in the end the textures they come from so that nothing that needs to be deleted depends on anything... And so we did...
However UDK pops the usual message that looks something like : "blah blah blah....may help if the object is loaded at startup"..
We made sure that these objects are not used anywhere but still UDK proves us wrong for some odd reason.. any ideas by the more experienced ones?
Thanks for your time.
EDIT:
Additional question by the way... wth are those ""name"_MAT_flattened" textures that popped up next to our materials since the last update. Kind of messy looking browser with all that stuff around.
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