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AI Vehicle Paths?

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    AI Vehicle Paths?

    I'm trying to create a Racing Game within UDK.

    I am having trouble getting the AI to drive the vehicle that I tell it to enter.

    What would I do in Kismet to make it follow a loop of Path Nodes?

    Any help would be great!

    _mike

    #2
    You will need this.
    http://forums.epicgames.com/showthre...ghlight=racing
    It's good stuff.

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