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UDK Lighting Problem...

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  • replied
    the default settings for the SSAO needs to be seriously toned down.

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  • replied
    Originally posted by kaoD View Post
    I've always wondered... is this a bug on some graphics cards, or ambient occlusion is just buggy?
    no, it's just the AO settings in the UTPostProcess_Console (you can find it in the content browser), just open it up, and adjust some of the AO settings

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  • replied
    I've always wondered... is this a bug on some graphics cards, or ambient occlusion is just buggy?

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  • replied
    I fixed it.

    Thanks.

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  • replied
    This is what fixed it......



    Go to World Properties and scroll down to worldinfo.

    That should fix it.

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  • replied
    Again huh... This problem arises very often and it isn't a shadow it is AO or Ambient Occlusion just create a post process volume and turn it off.

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  • replied
    I noticed this happens in the corners of square rooms too. There's a dark crease on the bent in edge...

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  • started a topic UDK Lighting Problem...

    UDK Lighting Problem...

    When i launch my game this shows up.

    This shadows appears around the gun and in other levels it appears in some meshes.
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