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Mass Effect 2 Machinima making help!

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    Mass Effect 2 Machinima making help!

    This is going to be my first machinima, how do I put the Mass Effect 2 models in UDK? A lot of people have been trying but doesn't work.. :S

    Kootra made a Mass Effect 2 Machinima so I KNOW its possible.. :/
    http://www.youtube.com/watch?v=uVq7FcBaHcQ

    Is it possible to import .ppc files to udk?

    #2
    It involves ripping the meshes from the game and then getting them back into UDK usually through an intermediate 3d program like 3dsmax.

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      #3
      I already used a tutorial on how to rip it. Now I got the .pcc files.
      I got 3ds Max, what do i do now?

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        #4
        I rendered this awhile back with a ripped model I came across somewhere. I'm not sure what you do with .pcc files myself.



        I think you need to use a program like umodel or something to extract useable info

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          #5
          I got it guys, I followed a PDF File. Thanks.

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            #6
            Beware of Bioware's lawyers, if you haven't asked for permission for this.

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              #7
              Originally posted by Roflcopter View Post
              I got it guys, I followed a PDF File. Thanks.
              how do i get the pdf file

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