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    Darkness in viewports and game

    I`ve just downloaded the newest UDK version. What happen to it? All maps appearing too dark in both viewport and game. How to correct this?


    #2
    Looks fine to me.

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      #3
      It's just called "color grading", who mainly increase the contrast.
      http://udn.epicgames.com/Three/ColorGrading.html

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        #4
        No color grading is set to off. I think its ambient occlusion glitch. Anyone got some idea?



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          #5
          I set AO to off.Still the same

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            #6
            Must've been the wrong AO. You need to disable Post-processing AO in World Properties.

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              #7
              i`ve done it, picture is still a bit dark.

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                #8
                Colorgrading isn't off even if you don't have a lookup table (it uses the default lookup table then).

                Type "colorgrading 0" in the console and see if it makes a difference.

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                  #9
                  It`s works. Thank you. Dont you know how to achive good AO?

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                    #10
                    You could make your own post process chain and assign it to your level. That way you can alter the AO.

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                      #11
                      The only way to assign new chain is in DefaultEngine.ini? How I can apply several chains to one level?

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                        #12
                        It's a per level thing these days. In Worldinfo properties there's a line called "World Post Process Chain", use your chain there.

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                          #13
                          Thank you. One more question. When i put neutral 256x16 LUT in ColorLookupTable, picture become very dark again. Why?

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                            #14
                            several things.

                            1. your monitors contrast and brightness is to low??
                            2. perhaps your in game settings for brightness and contrast is low

                            3. it tall looks fine to me??

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                              #15


                              Please guys answer the question. How to get correct image like in early builds of udk?

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