Hello together, i probally found out what could be the Performance issue, so this goes to the Epic game developer. I checked it with Toggledebugcamera and freeze mode, for checking the camera frustum. I found out, that not see able thing are rendered in the new versions from April and May.
I checked it with the older Versions and they are blend off, as it should be.
I testet it with bigger Maps, and you can see that things are rendered that not could be seen, and now some weird thing, i get stuff rendered far BEHIND the characker, that should not be possible.....
Even Big BSP Walls could not fix this issue ...This MUST be the Performance Bug, Because this is really heavy at big Worlds with dozends of plants and stones and so one.
PLEASE EPIC FIX IT !!!!!!
March UDK:

Viewed Frustum on [Rendered freezed]

Rendering On

Now May Build WITH Rendering Freeze after starting from the other side like the old versions before.

This is the worst pic about it :
I checked it with the older Versions and they are blend off, as it should be.
I testet it with bigger Maps, and you can see that things are rendered that not could be seen, and now some weird thing, i get stuff rendered far BEHIND the characker, that should not be possible.....
Even Big BSP Walls could not fix this issue ...This MUST be the Performance Bug, Because this is really heavy at big Worlds with dozends of plants and stones and so one.
PLEASE EPIC FIX IT !!!!!!
March UDK:
Viewed Frustum on [Rendered freezed]
Rendering On
Now May Build WITH Rendering Freeze after starting from the other side like the old versions before.
This is the worst pic about it :
Comment