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Matinee skewing UIScene input

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  • replied
    Try to set every widget in UIScene to PercentageOwner, this makes the UIscene scale depending on the resolution. It could stretch the screen, but the widgets should be aligned good

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  • replied
    Ok, figured out some more information on the issue I am having. If I maximize the window then my input is spot on. But with the default window the input is offseted still.

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  • started a topic Matinee skewing UIScene input

    Matinee skewing UIScene input

    I ran into a strange problem. I made a main menu UI that works perfectly when I just load into the level with the basic Open Scene. The issue is after enabling schematic mode and playing a matinee sequence that just moves my camera to a better angle and to also get the gun out of the view.

    Below is a screenshot of what I see when I run the game. I marked a red dot where I see my cursor and the blue glow is where my mouse is actually highlighting in the scene.

    Let me know if any more information is needed to help me figure this out, thanks in advance for any help you can offer.

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