Greetings,
in the last couple of years I always wanted to see my old favorite game with a new engine/techologie. And I was thinking, after I heard about the release of the udk, why not make that happen with the udk. I'm pretty impressed of the udk.
I'm willing to learn how everyting works, or I'm looking for people who know how to make things possible....
What I would like to know, is there "best practice" way how to start a project something like this? Is there a "proper sequence" for all the worksteps?
This is what comes to my mind right now:
1. level creation/mapping
2. creating/importing 3d models
3. creating the ui/hud
4. coop-multiplayer coding?
5. coding the player camera view
6. ...
How to find the right order? Or no matter how to start, and you'll "plug" everything together when it's done?
As you can see, I have a huge lack of knowledge
and sorry for my english
thanks
in the last couple of years I always wanted to see my old favorite game with a new engine/techologie. And I was thinking, after I heard about the release of the udk, why not make that happen with the udk. I'm pretty impressed of the udk.
I'm willing to learn how everyting works, or I'm looking for people who know how to make things possible....
What I would like to know, is there "best practice" way how to start a project something like this? Is there a "proper sequence" for all the worksteps?
This is what comes to my mind right now:
1. level creation/mapping
2. creating/importing 3d models
3. creating the ui/hud
4. coop-multiplayer coding?
5. coding the player camera view
6. ...
How to find the right order? Or no matter how to start, and you'll "plug" everything together when it's done?
As you can see, I have a huge lack of knowledge
and sorry for my english

thanks
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