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  • replied
    Originally posted by computerquip View Post
    I think I'll just drop the idea. >.>
    Thanks for your ideas. I'll probably move onto a more original idea.
    No don't give it up bro, a free modern arena game would be pretty fun, just need to avoid trademarked stuff and all that. Call it FreeTU or something. If it makes you feel better I about got torn apart by Blizzard once for an Oblivion mod I was making that was basically a Warcraft RPG. I've been trying to get in touch with someone to talk about it and try and get permission, but I've been slacking too much.

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  • replied
    Originally posted by Solid Snake View Post
    There's really nothing wrong with making an arena shooting with the same game play mechanics. People can't patent game play mechanics anyways given that the concepts behind them are pretty generic.
    Yeah... that never stopped the US patent office

    (You're right though, gameplay mechanics aren't patented)

    Yeah -- Arena shooters really are quite fun.

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  • replied
    There's really nothing wrong with making an arena shooting with the same game play mechanics. People can't patent game play mechanics anyways given that the concepts behind them are pretty generic.

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  • replied
    I think I'll just drop the idea. >.>
    Thanks for your ideas. I'll probably move onto a more original idea.

    Leave a comment:


  • replied
    And you also probably shouldn't use the names or models from other games either. Like, no freeQuake with a Master Chief and Hell Knight or a secret Kool Aid Man who can crash through walls and stuff while throwing talking mushrooms and smiley stars and banana peels around (and possibly wearing a monocle and top hat, a thimble, and walking a chrome dog that owns an overpriced hotel and can get out of jail free). Although that would be one of hell of an awesome game I'm sure (and also may bring back some childhood memories that we've all suppressed, as I was always in fear as a child that the Kool Aid Man would crash through my wall and my dad wouldn't believe me when I told him a delicious sugary fruit punch drink in a large round pitcher broke his house and spilled himself all over my room), I think you might run into some trouble. HOWEVER, I think it would be really funny if someone made a game that infringed on every possible copyright that one can think of (in a funny or otherwise really badass way), so have it.

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  • replied
    Originally posted by UnspoiledWalnut View Post
    I just wanted to make fun of you but figured I should add something helpful in.

    lol, yeah.

    anyhow, just no models, names, maps, etc. can be the same.

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  • replied
    do what you want.. just keep in mind to not name it UT or something that has UT or unreal in name and don't use the skeletal meshes.
    The rest is fine.

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  • replied
    I just wanted to make fun of you but figured I should add something helpful in.

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  • replied
    Originally posted by UnspoiledWalnut View Post
    It wouldn't have to be WAAAAYYYYY different, most arena shooters are pretty generic with the same style of gameplay. So long as he doesn't do everything exactly the same, like make models that look the same as in UT and name everything same then he doesn't really have much to worry about.
    Well, yeah.

    I tend to exaggerate a lot.

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  • replied
    It wouldn't have to be WAAAAYYYYY different, most arena shooters are pretty generic with the same style of gameplay. So long as he doesn't do everything exactly the same, like make models that look the same as in UT and name everything same then he doesn't really have much to worry about.

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  • replied
    Yah it depends what you mean by "a game similar to UT3". Similar in that its 1st person, has guns, had deathmatch, ctf, etc. Sure you bet.

    Similar in that it has the exact same guns with different models, no. And no, you couldn't use FreeUT, it would constitute a trademark violation at the very least.

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  • replied
    It would have to be way different.

    WWWWAAAAAAYYYYYYY different. That includes the guns, objectives (if there are any specials), power-ups, and characters.

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  • replied
    UT is a trademark, and so are all of the names of their games. You can't make an Unreal Tournament game in any guise. However, making a fast paced arena shooter would be acceptable, so long as you don't copy the content of UT.

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  • replied
    Originally posted by Phopojijo View Post
    And I can also make a computer case out of aluminum and cut out an Apple logo in it and make it glow white without getting in trouble from Apple -- if it's in my own home and I don't distribute it (etc) because I'm not really infringing on their copyright (to my knowledge) since you're not really making a product.

    The problem of course is that in order to play with anything non-bot -- he needs to distribute it... which Epic already said was not okay to make a UT clone.

    That said -- if you game is about as similar to UT as Quake is to UT -- then there wouldn't be any problem (under the assumption that you don't cross some other copyright, of course)

    As for using the name "UT" in a mod -- I'm not sure if Epic trademarked UT. They trademarked Unreal, the Unreal Logo, and several other things -- not sure about UT though.
    nice analysis of my quote.

    However, I would say most ut players are fine playing with bots or lan party. There so many mods for ut but not so much people playing online.

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  • replied
    Originally posted by udk3 View Post
    if its only for private use and you don't release it, I don't think you have to worry about the legal issues.
    And I can also make a computer case out of aluminum and cut out an Apple logo in it and make it glow white without getting in trouble from Apple -- if it's in my own home and I don't distribute it (etc) because I'm not really infringing on their copyright (to my knowledge) since you're not really making a product.

    The problem of course is that in order to play with anything non-bot -- he needs to distribute it... which Epic already said was not okay to make a UT clone.

    That said -- if you game is about as similar to UT as Quake is to UT -- then there wouldn't be any problem (under the assumption that you don't cross some other copyright, of course)

    As for using the name "UT" in a mod -- I'm not sure if Epic trademarked UT. They trademarked Unreal, the Unreal Logo, and several other things -- not sure about UT though.

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