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    Just another Lightmass-Issue thread

    Just like the title says... A very common issue with light leaking around the corners of geometry either if that is brushes or static meshes.... and Hell.. I had so many similar problems that I'm seriously thinking about switching back to the old lighting system.

    As you can see at the shots below the light is leaking from the base of the left wall which happens to be a brush base. And yes the brushes are perfectly placed on the grid.
    Any ideas/possible solutions would be most appreciated.

    [SHOT]http://img210.imageshack.us/img210/9533/51016526.jpg[/SHOT]
    [SHOT]http://img690.imageshack.us/img690/4232/70474081.jpg[/SHOT]
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