I've created a simple map using the UDK and want to remove the gun from the default player. Next replace the default player with a custom character.
I'm currently familiarizing myself with the Skeletal mesh pipeline (UDK vid from Jeremy Ernest) –
I also want to enable or at least toggle the camera from 1st person to 3rd person. Same with HUD - toggle on / off.
When you create a map through the editor where are the files it executes – I wish to hack at them!
Is there a tutorial somewhere I can learn about the configuration settings and file structures?
Cheers!
I'm currently familiarizing myself with the Skeletal mesh pipeline (UDK vid from Jeremy Ernest) –
I also want to enable or at least toggle the camera from 1st person to 3rd person. Same with HUD - toggle on / off.
When you create a map through the editor where are the files it executes – I wish to hack at them!

Is there a tutorial somewhere I can learn about the configuration settings and file structures?
Cheers!
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