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[Solved] Lock a material to the world axis

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    [Solved] Lock a material to the world axis

    I'm trying to create a material that will pan vertically, however, I don't want it to pan down the objects UV's, but instead pan down the object using world coordinates. I was hoping by getting the object rotation I could then just tell the texture to pan in the V, but I don't seem to be having any luck.

    Is there any other way of getting a texture to pan vertically down an object.

    #2
    OK, dunno if this is the best way but it's the best I could come up with, I still think having the objects rotation would have given better results, but either way, this streams the texture down the object no matter what the orientation or how the UV's are laid out.

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      #3
      You could use that for a Matrix-style material ;D

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        #4
        haha yeah, in fact that would work really well!

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