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transparency How ?

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  • replied
    Ok i've tested different ways. Basicly if you want to make transparent material you must
    1) Set the blend mode to - > Blend_Translucent
    2) Connect your diffuse to Emissive channel
    3) Connect you alpha map to opacity...

    Work just fine !

    here is an image

    http://aaaafdsfgsfaaaaaa.hit.bg/Tran...connection.JPG

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  • replied
    Using the emissive channel helps a little. That's what I used for some of my ice materials.

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  • replied
    thx i think Translucent will do the trick i'll check it out in a bit.

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  • replied
    http://udn.epicgames.com/Three/Mater...cs.html#Masked Material

    See lower for translucent.

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  • replied
    I believe you use a mask or change the opacity of the material, but I've never done that bit before.

    http://udn.epicgames.com/Three/MaterialMasks.html

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  • started a topic transparency How ?

    transparency How ?

    How i can make the transparency to work in UDK.
    I Have diffuse texture.
    I also have black/white transparency map.

    I know how to load my diffuse,normal,spec but not transparency

    Here is my cube for better view.
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