I don't know how to say this, but I think current versions of UDK is more like a Mod Kit than a full fledged Game Engine. Because,
1. It has no Project Manager. We have to manually edit ini strings to get our things running. Which looks & feels more of a Mod Kit than a Professional Game Engine.
2. Why do we have a use UTGame Folder in our Games? If Epic is charging 25% for the released Games, it should make UDK to have more features of a Professional Game Engine than that of a Mod Kit for UT3.
etc etc..
There are a lot of features currently in UDK which dictates that we are using a Mod Kit. I & many of us here in the forums would like Epic to transform UDK into a more mature Game Engine in the coming days.
At least that's what i am looking forward to.
1. It has no Project Manager. We have to manually edit ini strings to get our things running. Which looks & feels more of a Mod Kit than a Professional Game Engine.
2. Why do we have a use UTGame Folder in our Games? If Epic is charging 25% for the released Games, it should make UDK to have more features of a Professional Game Engine than that of a Mod Kit for UT3.
etc etc..
There are a lot of features currently in UDK which dictates that we are using a Mod Kit. I & many of us here in the forums would like Epic to transform UDK into a more mature Game Engine in the coming days.
At least that's what i am looking forward to.
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