i get the same problem with not being in the vehicle factory, first error is that the superclass of content is not found. ill try fix it myself tho and post up any results youve done lots already
edit:
well that was easier than i thought. open up the 3 scripts, change them (eg delete a then put back the colon) and save for each of the 3 files, they just werent being noticed as new scripts by just copy pasting into the folder.
after this it still works perfectly up to the july version (one i use atm) but ill test it with a new version soon after its downloaded.
this is a cool vehicle ill have fun tweaking this. thx
Somehow, after just copying and changing the Cicada script like you did, it compiled and works perfectly in UDK (Sept). Can't explain why, my copy seems identical to your script, but anyway, it works... breakthrough!
It's a terrifically useful package. Thank you Tegleg!
thanks tegleg ! WOOT - I replaced the elephant mesh with a ship I have been working on and it fly's great. (using September 2010 Build).
I did have to run a full recompile and remove the hoverboard lines in the uc files.
Quick question....I cant seem to find a tutorial on how to adjust the socket locations in the skeletal mesh window..do I need to modify the script file(s) to change the socket positions?
[EDIT] - I found the UDN tutorial that explained the socket manager. Thanks again for the files.
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