Anyone know of a way to package a game, so it can be distributed without the UnrealFrontend generated installer?
I have confirmed with Epic that we are allowed to use a custom installer.
I have confirmed with Epic that we are allowed to use a custom installer.
> is there a way to distribute without the generated installer file from UnrealFrontend?
That's a tech question. From a licensing/legal POV we don't really dictate what installer you use.
That's a tech question. From a licensing/legal POV we don't really dictate what installer you use.
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