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GDC 2010 images!

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    #16
    Uncharted anyone!?
    Nice !!

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      #17
      Originally posted by ThePriest909 View Post
      And here I come to ask...
      How on earth did they manage to keep the frame rate in a reasonable level with all those real time shadows? (If they did).
      I believe I was looking at this same level at nvidia's GDC booth in 3D using nvidia's stereoscopic 3d vision; so they were pushing 120fps.

      That may have something to do with the new DX11 cards they were showing off however. Their hardware tessellation looks so **** amazing.

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        #18
        Originally posted by Piranhi View Post
        Well Cryengine3 claims to be the only engine to run everything fully dynamic, even with hundreds of lights and objects.
        Well if that's true its developers should also give us new graphics cards for free. Cryengine one was the most unoptimised engine I ever seen.

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          #19
          Originally posted by ThePriest909 View Post
          Well if that's true its developers should also give us new graphics cards for free. Cryengine one was the most unoptimised engine I ever seen.
          funny. I was able to play it with my 9500 nvida card even thought it's a 55 € card. Anyway it's still true that cryengine light still has no match, plus you should look at the cryengine 3still running pretty well on ps3 and xbox.

          I wish we could get some shadow mapping in udk.

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            #20
            Well, this is them showing off the Editor quite a while back, there's a few other videos dotted around as well, but I think this one really shows the power of 'what you see is what you play'

            http://www.youtube.com/watch?v=sXBiaWrn48Y

            Edit: This one is meant to be from this years GDC - http://www.youtube.com/watch?v=72Dc59N4WcU

            Edit2: Wet lighting - http://www.youtube.com/watch?v=cj2NA...eature=related 2:12 onwards

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              #21
              looks good nice foliage

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                #22
                ****, That 'Wet Shading" crytek video is VERRY similar to something I had gotten done, but was hiding for 'wow' factor in one of my future projects... ****! I guess I'll just have to make it better...

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                  #23
                  Go Go KazeoHin!! Can't wait to see what you come up with.

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                    #24
                    lol I try not to disappoint.

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