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GDC 2010 Brinng New Features

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    GDC 2010 Brinng New Features

    http://www.joystiq.com/2010/03/04/ep...atures-at-gdc/

    As has become custom, Epic has announced that it will be showing off new Unreal Engine features during a press conference at GDC 2010. Some of the new features include a new "procedural artist-driven tool" for creating buildings and new tool for "continuous branching objects such as roads, sidewalks, tentacles, roots, vines, cabling, and railway tracks." A new foliage demo -- which will be viewable in 3-D -- is set to highlight the engine's new features. In addition to its Unreal Engine 3 conference, Epic will also host live demonstrations of the upcoming Realtime Worlds MMO, APB.

    #2
    I do like the sound of the new features already - can't wait to see it in action (and more importantly, get to play with it when it finally makes it's way into the public builds as a stable tool!).

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      #3
      The first one we already have, but it will be nice to see how it's properly used. The second one sounds new though? Can't wait to see updates on the subject!

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