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    Alt+left click

    I have a noob question since I'm still new with UDK.

    I regards to static meshes like Speed Tree and the likes - when I press Alt+Left Click and drag it copies the whole tree; My question is - is this copy an instance of the same tree? thus very cheap on the processing side? or a separate copy?

    If it is an instanced copy of the mesh how can I make it a unique copy?

    Is there any limit to the amount of speedtree trees that can be imported into UDK?
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