Announcement

Collapse
No announcement yet.

open world game?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    Originally posted by Sir. Polaris View Post
    Borderlands isn't all that large. It's just large "Zones" which is just maps being loaded though a portal system. I bet the shader was used to hide the low poly and low textures
    But it works and looks good in an original way still.

    Comment


      #17
      Open worlds: It matters how the developers scale the game. 1 Unreal unit = 2 centimeters. If you do the math right, then yes, you can create open worlds.

      Lag: That depends on your computer, and the detail of your world.

      Comment

      Working...
      X