So I am jumping through a bunch of hoops to get our buildings into UNREAL.
We create our Arch building in Revit, Revit has a .fbx(Autodesk) exporter, I than use a Autodesk .fbx converter that converts the file to a .dae file.
UNREAL crashes when I try and import the .dae file. I drew a 10' x 10' wall in Revit and tried to send this file into UNREAL. The .dae file is 7kb, UNREAL should have no problems importing this file.
Can somebody help me get a usable file from a .fbx into UNREAL?
Thanks,
Captain
We create our Arch building in Revit, Revit has a .fbx(Autodesk) exporter, I than use a Autodesk .fbx converter that converts the file to a .dae file.
UNREAL crashes when I try and import the .dae file. I drew a 10' x 10' wall in Revit and tried to send this file into UNREAL. The .dae file is 7kb, UNREAL should have no problems importing this file.
Can somebody help me get a usable file from a .fbx into UNREAL?
Thanks,
Captain
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