I created a simple material that glows, trought emmisve, constant,etc. pretty straightforward. But it doesnt cast the color of the glow on surfaces,etc.
Is it possible to do this trough materials or should i attach (link) a pointlight to the mesh. Ive tried to attach it to the 'base' of the mesh but that doesnt work. It is a skelatal mesh that im trying to illuminate. Any help would be appreciated..
Is it possible to do this trough materials or should i attach (link) a pointlight to the mesh. Ive tried to attach it to the 'base' of the mesh but that doesnt work. It is a skelatal mesh that im trying to illuminate. Any help would be appreciated..
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