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UT3 Content on UDK for non commercial use?

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    UT3 Content on UDK for non commercial use?

    Are we allowed to use content from Unreal Tournament 3 within the UDK for Non commercial use.

    Meaning if you already have started a MOD in Ut3 and it uses textures, sounds...etc from UT3, But now you want to use UDK to make the Mod a Standalone game, Can we do it or do we have to use only our own custom content?

    I just want to be totally sure about this.

    Also the UT3 converted archived files of Gears Of War...is that allowed to be used for Non-Commercial games being built on the UDK?

    #2
    Anything...nothing?

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      #3
      None of us speak for Epic... so we're waiting for them to give an official answer. From what I understand, the answer is "no"... Epic doesn't let you use UT3 assets (unless you, for some reason, have prior written consent)

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        #4
        I believe the official word is that you can use any content provided by UDK for non commercial use.

        Assets from UT3 cannot be used.

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          #5
          I found this message from Steve.

          Originally posted by Steve Polge View Post
          Some UT3 assets are included with the UDK - you'll have to see if those are adequate. Note that if you ever plan on making your mod commercial, you cannot use Epic owned assets in the mod.
          Doesn't really give a direct answer but it seems we maybe able to.
          Can someone from Epic let us know.

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            #6
            This might help clear up the issue for you. Check the bold text.

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              #7
              Originally posted by Crotale View Post
              This might help clear up the issue for you. Check the bold text.
              That is "he said she said". No disrespect, Bersy. We don't know know whether Jay Wilbur was talking about a commercial or free project.

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                #8
                Originally posted by pacerx View Post
                That is "he said she said". No disrespect, Bersy. We don't know know whether Jay Wilbur was talking about a commercial or free project.
                Legally speaking, I do not think you can create, publish and distribute a new Unreal or UT game without first buying the rights to do so. I believe this is what was inferred, but I digress it may be "he said she said."

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                  #9
                  What Dekrayzis is asking is if some of the UT3 assets can be used for a free standalone game, not if we can release a free UT4.

                  Any official words?

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