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Static Mesh editor preview glitch?

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    Static Mesh editor preview glitch?

    Hello all. I am not sure if I should be reporting this as an issue or if this is something UDK does, but ever since I had tried previewing one of my static meshes, I have not been able to preview any static meshes in the static mesh editor. It does not matter if it is one of my meshes or a mesh that comes packed with UDK. It seems like the camera has lost focus from the object. Is this an issue or is there a keyboard shortcut to reset the camera? I tried pressing the HOME key, but that did nothing and neither did CTRL+HOME or ALT+HOME or SHIFT+HOME etc.
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