Hello, I am having an annoying issue where the 'Lighting Results' window in UDK won't take me to an object when I click on any of the Warning messages. For example, I rebuild the lighting of my map, then it says: 'Light build failed! See log for more info'. Prior to seeing this, a second window titled 'Lighting Results' pops up with multiple warning messages stating:
There are 21 of these warning messages in the window. I could try fixing the issue if I knew what was causing the problem, but when I click on any of the messages they don't take me to the object like the other error windows do.
I am not sure if this is a bug with UDK, or if it is on my end. My goal is to be able to find what objects are causing my light build to fail, but cannot do so as I have little memory of what objects are making such an issue occur. I wish this window would take me to the corresponding objects so I can finally fix the crux of my problem and finish my light build. Any support is greatly appreciated, thank you.
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Additional Information:
- Engine: UDK
- UDK Version: 10897
- Game being edited: Goat Simulator (For PC)
- Operating System: Windows 7 - Home Premium (64-bit)
- Graphics Card: Intel Core i3 series
- Drivers Status: Up to date
- Machine(Computer) Type: Laptop
Code:
Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex. Warning StaticMesh has invalid LightMapCoordinateIndex.
I am not sure if this is a bug with UDK, or if it is on my end. My goal is to be able to find what objects are causing my light build to fail, but cannot do so as I have little memory of what objects are making such an issue occur. I wish this window would take me to the corresponding objects so I can finally fix the crux of my problem and finish my light build. Any support is greatly appreciated, thank you.
-----------------------------------------------------------------------------
Additional Information:
- Engine: UDK
- UDK Version: 10897
- Game being edited: Goat Simulator (For PC)
- Operating System: Windows 7 - Home Premium (64-bit)
- Graphics Card: Intel Core i3 series
- Drivers Status: Up to date
- Machine(Computer) Type: Laptop
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