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Texture2D Serial size mismatch. Kill Me.

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    Texture2D Serial size mismatch. Kill Me.

    Hey guys I've been scoping the internet for any fix/prevention/recovery for my issue.

    I began working on a prosperous project for school and then one day my project seemed to be corrupted.
    I decided to recreate the whole thing using incremental saves and separate packages yet it corrupted once again!

    Log: Log file open, 11/22/14 16:48:20
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 12097
    Init: Epic Internal: 0
    Init: Compiled (64-bit): Feb 17 2014 13:34:55
    Init: Changelist: 1999891
    Init: Command line: -log
    Init: Base directory: C:\UDK\Binaries\Win64\
    [0000.69] Init: Computer: ARMOURED-ALIEN
    [0000.69] Init: User: Mario
    [0000.69] Init: CPU Page size=4096, Processors=8
    [0000.69] Init: High frequency timer resolution =2.728071 MHz
    [0000.69] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=36.2GB Virtual=8192.0GB
    [0000.69] Log: Steam Client API initialized 0
    [0000.69] Log: Steam Game Server API initialized 0
    [0000.84] Init: WinSock: I am Armoured-Alien (192.168.1.6:0)
    [0000.84] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
    [0000.84] Init: Object subsystem initialized
    [0000.88] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 780M
    [0000.88] Log: Adapter has 3964MB of dedicated video memory, 0MB of dedicated system memory, and 16089MB of shared system memory
    [0000.90] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
    [0000.90] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
    [0000.93] Log: Shader platform (RHI): PC-D3D-SM5
    [0001.57] Log: PhysX GPU Support: DISABLED
    [0001.57] Init: Initializing FaceFX...
    [0001.57] Init: FaceFX 1.7.4 initialized.
    [0001.58] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
    [0004.78] Init: Finished loading startup packages in 3.05 seconds
    [0004.78] Log: 76765 objects as part of root set at end of initial load.
    [0004.78] Log: 0 out of 0 bytes used by permanent object pool.
    [0004.78] Log: Initializing Engine...
    [0004.81] Init: UEngine initialized
    [0004.83] Init: XAudio2Device initialized.
    [0005.05] Init: Client initialized
    [0005.99] Log: Detected 1 GPUs for rendering
    [0006.00] Log: Steam Client API is unavailable
    [0006.07] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0006.07] Warning: Warning, Failed to find object 'Class None.'
    [0006.12] Log: LoadMap: UDKFrontEndMap?Name=Player?Team=255
    [0006.31] Log: Game class is 'UTEntryGame'
    [0006.33] Log: Primary PhysX scene will be in software.
    [0006.33] Log: Creating Primary PhysX Scene.
    [0006.34] Log: Bringing World udkfrontendmap.TheWorld up for play (0) at 2014.11.22-16.48.26
    [0006.34] Log: Bringing up level for play took: 0.012753
    [0006.34] ScriptWarning: Accessed None 'Profile'
    UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlay erData_0
    Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange: 0134
    [0006.34] ScriptWarning: Accessed None 'Profile'
    UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlay erData_0
    Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange: 0168
    [0006.34] Log: ########### Finished loading level: 0.218949 seconds
    [0006.34] Init: Game engine initialized
    [0006.34] Log: Initializing Engine Completed
    [0008.11] Log: >>>>>>>>>>>>>> Initial startup: 8.11s <<<<<<<<<<<<<<<
    [0012.63] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0012.79] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0012.96] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0013.11] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0013.19] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0013.27] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0014.65] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0014.84] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0016.31] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: rollOut
    [0016.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: rollOut
    [0024.64] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0024.64] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0024.65] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0024.65] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0024.88] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0026.22] Warning: Warning, Failed to load 'Texture UDKFrontEnd.gm_map_none': Failed to find object 'Texture UDKFrontEnd.gm_map_none'
    [0030.48] ScriptLog: UTUIFrontEnd_HostGame::OnGameCreated - Game Created, Traveling: open 03_Jail_Particles?MaxPlayers=16?MinNetPlayers=0?St eamServerId=?NumPublicConnections=16?NumPrivateCon nections=0?NumOpenPublicConnections=16?NumOpenPriv ateConnections=0?bShouldAdvertise=True?bIsLanMatch =True?bUsesStats=True?bAllowJoinInProgress=True?bA llowInvites=True?bUsesPresence=True?bAllowJoinViaP resence=True?bAllowJoinViaPresenceFriendsOnly=Fals e?bUsesArbitration=False?bAntiCheatProtected=False ?bIsDedicated=False?PingInMs=0?MatchQuality=0.0000 00?GameState=OGS_Pending?GameMode=0?Difficulty=2?P ureServer=1?LockedServer=0?Campaign=0?ForceRespawn =0?CustomMapName=03_Jail_Particles?CustomGameMode= UTGame.UTDeathmatch?GoalScore=20?TimeLimit=20?Serv erDescription=?NumPlay=1?game=UTGame.UTDeathmatch? name=Player?listen
    [0030.49] Log: LoadMap: 03_Jail_Particles?name=Player?Team=255?MaxPlayers= 16?MinNetPlayers=0?SteamServerId=?NumPublicConnect ions=16?NumPrivateConnections=0?NumOpenPublicConne ctions=16?NumOpenPrivateConnections=0?bShouldAdver tise=True?bIsLanMatch=True?bUsesStats=True?bAllowJ oinInProgress=True?bAllowInvites=True?bUsesPresenc e=True?bAllowJoinViaPresence=True?bAllowJoinViaPre senceFriendsOnly=False?bUsesArbitration=False?bAnt iCheatProtected=False?bIsDedicated=False?PingInMs= 0?MatchQuality=0.000000?GameState=OGS_Pending?Game Mode=0?Difficulty=2?PureServer=1?LockedServer=0?Ca mpaign=0?ForceRespawn=0?CustomMapName=03_Jail_Part icles?CustomGameMode=UTGame.UTDeathmatch?GoalScore =20?TimeLimit=20?ServerDescription=?NumPlay=1?game =UTGame.UTDeathmatch?listen
    [0030.51] Log: --- LOADING MOVIE START ---
    [0030.55] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
    OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
    Function OnlineSubsystemSteamworks.OnlineSubsystemSteamwork s:ClearReadProfileSettingsCompleteDelegate:00FE
    [0030.59] Critical: appError called: Texture2D Jail_Foundation.Textures.Concrete_N: Serial size mismatch: Got 2764103, Expected 3463431
    [0030.59] Critical: Windows GetLastError: The operation completed successfully. (0)
    [0032.97] Log: === Critical error: ===
    Texture2D Jail_Foundation.Textures.Concrete_N: Serial size mismatch: Got 2764103, Expected 3463431

    Address = 0x5b5d7b8c (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
    Address = 0x60ba8dd5 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60b65e26 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60b49b32 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60ba30a5 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60ba4c31 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60fc70c7 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60fba81a (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60fbcbdf (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x620a5d90 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x620ab11e (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x620ab18a (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0xeecc16d4 (filename not found)
    Address = 0xeec71ee8 (filename not found)
    Address = 0x4e2a1afa (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\cl r.dll]
    Address = 0xeecc124e (filename not found)
    Address = 0x1042074 (filename not found)
    Address = 0x60920000 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    Address = 0x60920000 (filename not found) [in C:\UDK\Binaries\Win64\UDK.exe]
    I've found a few people with similar issues on the internet but unbumped for 2 years
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