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AnimTree / AnimSet editor background flickers the game's display image

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    AnimTree / AnimSet editor background flickers the game's display image

    Hey all,

    I just recently began with UDK again to practice working with animations for inside a game, but for some reason when I enter the AnimTree / AnimSet editor, the screen of the sample product I make starts flickering between the original screen and any of the screens I have on my UDK editor itself, at a disturbingly fast rate. And instead, the screen I should be having, suddenly appears on the cut-out area of my original screen! I can't properly make animations like this.

    Does anyone know how to fix this? I'm using the latest UDK release on windows 7.
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